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Title of the confirm dialog

Description of what is about to happen

Showing posts with label bitmap. Show all posts
Showing posts with label bitmap. Show all posts

Print Barcode Using ESC/POS Command




Derivated from ISO 6346

ISO 6346 is an international standard covering the coding, identification and marking of intermodal (shipping) containers used within containerized intermodal freight transport. The standard establishes a visual identification system for every container
that includes a unique serial number (with check digit), the owner, a country code, a size, type and equipment category as well as any operational marks. The standard is managed by the International Container Bureau (BIC).
(ref https://en.wikipedia.org/wiki/ISO_6346)

This function use javascript, that must be enabled to run properly, and also use no speedMode / compressedDataMode.

Enter maximum 11 valid chars of Indentification Number (eg: CSQU3054383) and click 'VALIDATE'. Check validity of check digit of a container code. Need reCapthca validation Once time only.









Test Container Code Live Validation

Format AAAX0000009
AAA Owner Code
The owner code consists of three capital letters of the Latin alphabet to indicate the owner or principal operator of the container. Such code needs to be registered at the Bureau International des Conteneurs in Paris to ensure uniqueness worldwide.
X Equipment Category Identifier
The equipment category identifier consists of one of the following capital letters of the Latin alphabet:
J : detachable freight container-related equipment
U : freight containers
Z : trailers and chassis
Under the ISO code, then, only J, U and Z are in use—the reefer container is identified by means of the size type code.
000000 Serial Number
The serial number consists of 6 numeric digits, assigned by the owner or operator, uniquely identifying the container within that owner/operator's fleet.
9 Check Digit
The check digit consists of one numeric digit providing a means of validating the recording and transmission accuracies of the owner code and serial number.

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Shipping Container Code Validation

Bitmap Color Replacement

Replace specific bitmap pixels color with specific intensity(0~100%) and/or limited alpha  into new defined color. First get bitmap pixels by width and height by an iteration then do process of pixel color replacement.


List of functions

○ Replace Color.
○ Replace Non Transparent Color.
○ Replace Non Transparent ColorA.
○ Set Replace All Color Bitmap (2 overloads).
○ Set Replace Color Bitmap(2 overloads).

Class Lerp is needed and can be viewed here


Source Code


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using System;
using System.Collections;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;

namespace TechScales
{
    internal static class BitmapExtensions
    {
        /// <summary>
        /// Replace color with limited alpha and specific intensity
        /// </summary>
        /// <param name="source"></param>
        /// <param name="to"></param>
        /// <param name="minAlphaReplace"></param>
        /// <param name="intensity"></param>
        /// <returns></returns>
        internal static Bitmap SetReplaceAllColorBitmap(
            this Bitmap source, Color to, byte minAlphaReplace = 0, float intensity = .25f)
        {
            if (source == null) { return null; }
            if (intensity < 0.1f && intensity > 1f) { intensity = 1f; }
            Bitmap bm = new Bitmap(source);
            for (int w = 0; w < source.Width - 1; w++)
            {
                for (int h = 0; h < source.Height - 1; h++)
                {
                    Color c = bm.GetPixel(w, h);
                    if (c.A > minAlphaReplace)
                    {
                        c = Color.FromArgb(c.A, intensity == 1f ? to : c.Lerp(to, intensity));
                        bm.SetPixel(w, h, c);
                    }
                }
            }
            return bm;
        }
        /// <summary>
        /// Replace color with specific intensity
        /// </summary>
        /// <param name="source"></param>
        /// <param name="to"></param>
        /// <param name="minAlphaReplace"></param>
        /// <param name="intensity"></param>
        /// <returns></returns>
        internal static Bitmap SetReplaceAllColorBitmap(
            this Bitmap source, Color to, float intensity)
        {
            return SetReplaceAllColorBitmap(source, to, 0, intensity);
        }
        /// <summary>
        /// Replace all color into new color with specific intensity
        /// </summary>
        /// <param name="source">gambar</param>
        /// <param name="col">warna baru</param>
        /// <param name="intensity"></param>
        /// <returns></returns>
        internal static Bitmap SetReplaceColorBitmap(
            this Bitmap source, Color col, float intensity = 1f)
        {
            if (source == null) { return null; }
            if (intensity < 0.1f && intensity > 1f) { intensity = 1f; }
            Bitmap bm = new Bitmap(source);
            for (int w = 0; w < source.Width - 1; w++)
            {
                for (int h = 0; h < source.Height - 1; h++)
                {
                    Color c = bm.GetPixel(w, h);
                    if (c.A > 0)
                    {
                        c = Color.FromArgb(c.A, intensity == 1f ? col : c.Lerp(col, intensity)); 
                        bm.SetPixel(w, h, c);
                    }
                }
            }
            return bm;
        }
        /// <summary>
        /// Replace specific color into new color with specific intensity
        /// </summary>
        /// <param name="source">gambar</param>
        /// <param name="from">warna diganti</param>
        /// <param name="to">watrna pengganti</param>
        /// <param name="intensity">intensitas</param>
        /// <returns></returns>
        internal static Bitmap SetReplaceColorBitmap(
            this Bitmap source, Color @from, Color to, float intensity = 1f)
        {
            if (source == null) { return null; }
            if (from.Equals(to)) { return source;                  }
            if (intensity < 0.1f && intensity > 1f) { intensity = 1f; }
            Bitmap bm = new Bitmap(source);
            for (int w = 0; w < source.Width - 1; w++)
            {
                for (int h = 0; h < source.Height - 1; h++)
                {
                    Color c = bm.GetPixel(w, h);
                    if (c.R == from.R && c.G == from.B && c.B == from.B)
                    {
                        c = Color.FromArgb(c.A, intensity == 1f ? to : c.Lerp(to, intensity));
                        bm.SetPixel(w, h, c);
                    }
                }
            }
            return bm;
        }
        private static unsafe Bitmap ReplaceNonTransparentColorA(
            Bitmap source,
            Color replacement,
            byte alphaLimitMinim = 5)
        {
            const int PIXEL_SIZE = 4;                   // 32 bits per pixel
            var target = new Bitmap(source.Width, source.Height, PixelFormat.Format32bppArgb);
            BitmapData sourceData = null, targetData = null;

            try
            {
                sourceData = source.LockBits(
                  new Rectangle(0, 0, source.Width, source.Height),
                  ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);

                targetData = target.LockBits(
                  new Rectangle(0, 0, target.Width, target.Height),
                  ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);

                for (int y = 0; y < source.Height; ++y)
                {
                    byte* sourceRow = (byte*)sourceData.Scan0 + (y * sourceData.Stride);
                    byte* targetRow = (byte*)targetData.Scan0 + (y * targetData.Stride);

                    for (int x = 0; x < source.Width; ++x)
                    {
                        byte b = sourceRow[x * PIXEL_SIZE + 0];
                        byte g = sourceRow[x * PIXEL_SIZE + 1];
                        byte r = sourceRow[x * PIXEL_SIZE + 2];
                        byte a = sourceRow[x * PIXEL_SIZE + 3];

                        r = replacement.R;
                        g = replacement.G;
                        b = replacement.B;

                        targetRow[x * PIXEL_SIZE + 0] = b;
                        targetRow[x * PIXEL_SIZE + 1] = g;
                        targetRow[x * PIXEL_SIZE + 2] = r;
                        targetRow[x * PIXEL_SIZE + 3] = a;
                    }
                }
            }
            finally
            {
                if (sourceData != null) { source.UnlockBits(sourceData); }
                if (targetData != null) { target.UnlockBits(targetData); }
            }
            return target;
        }
        internal static Bitmap ReplaceNonTransparentColor(this 
            Bitmap source,
            Color replacement,
            byte alphaLimitMinim = 5)
        {
            return ReplaceNonTransparentColorA(source, replacement, alphaLimitMinim);
        }
        internal static Bitmap ReplaceColor(
            this Bitmap source, Color @from, Color to, float intensity = 1f)
        {
            return SetReplaceColorBitmap(source, from, to, intensity);
        }
    }
}

Test

Result
1.   2.   3.   4.   5.   6.
Code
1. Bitmap bm = original bitmap
2. bm.ReplaceColor(Color.Black, Color.DodgerBlue, 0.85f);
3. bm.ReplaceNonTransparentColor(Color.Green, 5);
4. bm.SetReplaceAllColorBitmap(Color.DodgerBlue, 0, 0.25f);
5. bm.SetReplaceAllColorBitmap(Color.Yellow, 0.65f);
6. bm.SetReplaceAllColorBitmap(Color.Black, Color.Red, 0.85f);

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